Reply To: Global alpha map for materials to speed up render

Forums Wish List Global alpha map for materials to speed up render Reply To: Global alpha map for materials to speed up render

#2202
Jeremy HillJeremy Hill

Heh, now that response sounds funny since you posted while I was writing. For us it is just terminology, either a material (or a portion of it, in UV space, to be precise) is fully opaque, or it is something less than fully opaque.