Reply To: Chiron (carpaint WIP)

Forums Gallery Chiron (carpaint WIP) Reply To: Chiron (carpaint WIP)


I like the seperate inputs approach in this case, but mix/multi node is great in general, I hope that is also possible in the GUI.

If a ‘fuzziness’ input is used it would be nice to have falloff options or a curve to fiddle with.

Overall the material system is more fragmented than the uberbsdf approach, It may prove to be less flexible.

It all sounds so techy right now, and all were talking about is diffuse + spec… well there’s more than that, but you get my point, we need an artist friendly tool with as much of the jargon hidden as possible.