Forums › General › mix material through alpha channel › Reply To: mix material through alpha channel
May 27, 2020 at 12:38 pm
#4897



I think I would need a file to confirm that; if you are playing with the GUI it can be confusing how to connect textures to desired UV channels on the mesh. It is done by linking the texture in a mesh’s parent transform, and this is normally handled for you by a plugin.