hmm…ok. yet still, if me, after more than 20 years of arch-viz, have to ask for help about creating a fabric material in my first few steps in a new render engines because I just don’t understand how…. it’s not because I’m a newbie but more likely, there’s a flaw in the renderer’s workflow. btw the wizard’s screenshot I’ve posted will create a new material but it’s structure is always the same whatever type it is, totally controlled by the parameters such as BSDF layers, IOR, roughness etc. You don’t need to learn new stuff for each type. It’s always the same structure.