Yep, any geometry can be made to emit light, by assigning it an emitter material. So you would probably make a bulb to put inside the lamp shade, and then you could try using the sheet material, with some scattering, on the lampshade itself.
You have to be a bit careful making lights in sketchup at the moment, because bella does not currently support emitter materials assigned at the sub-object level, only for the whole object, so you need to make some geometry with no material, group it (or make a component), and assign your emitter material at the group level.
Also note that light will emit from the front face of geometry, and that it is best to use lower-poly geometry when possible.
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